GDC2006 Presentations Links

March 29, 2006 @ 23:09 | In Programming | 13 Comments | del.icio.us digg devbump rss
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Game Developers Conference 2006 closed its doors last week. Soon or later most of the presentations will be published in the official site. While that comes, I will be posting here links to papers and presentations (only about programming) made public by their authors.

If you are interested you can syndicate yourself to this post.




  1. Presentations for XNA are ready to download in Microsoft site.

    http://www.microsoft.com/xna/



    Comment by ent
    March 29, 2006 @ 23:11 #

  2. PowerPoint from Christer Ericson on Numerical Robustness (is basically the same presentation that was given in 2005).

    http://realtimecollisiondetection.net/pubs/



    Comment by ent
    March 29, 2006 @ 23:15 #

  3. DirectX team presentations.
    http://msdn.microsoft.com/directx/presentations/



    Comment by ent
    March 30, 2006 @ 14:47 #

  4. Physics tutorial given by Erin Catto.
    http://www.gphysics.com/gdc-2006/



    Comment by ent
    March 30, 2006 @ 14:56 #

  5. 3 States & a Plan: The AI of F.E.A.R



    Comment by ent
    March 30, 2006 @ 14:59 #

  6. Presentations from ATI
    http://www.ati.com/developer/techpapers.html#gdc06



    Comment by ent
    April 3, 2006 @ 9:50 #

  7. Gino van den Bergen on Continuous Collision Detection
    http://www.dtecta.com/



    Comment by ent
    April 4, 2006 @ 1:02 #

  8. Presentation from nVidia
    http://developer.nvidia.com/object/gdc-2006-presentations.html



    Comment by ent
    April 4, 2006 @ 11:41 #

  9. Backwards Is Forward: Making Better Games with Test-Driven Development by Noel Llopis
    http://www.gamesfromwithin.com/articles/0603/000107.html



    Comment by ent
    April 11, 2006 @ 3:10 #

  10. Advanced Prototyping by Chris Hecker and Chaim Gingold
    http://www.slackworks.com/~cog/



    Comment by ent
    April 11, 2006 @ 3:14 #

  11. There’s not enough innovation in games! by Jonathan Blow
    http://number-none.com/blow/slides/rant_2006.html



    Comment by ent
    April 16, 2006 @ 23:06 #

  12. Extremely Practical Shadows by Tom Forsyth
    http://home.comcast.net/~tom_forsyth/papers/papers.html



    Comment by ent
    April 21, 2006 @ 17:12 #

  13. Feeding the Monster. Advanced Data Packaging for Consoles
    http://www.a2m.com/gdc/



    Comment by ent
    May 24, 2006 @ 20:22 #


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